Forgotten Destiny

STORY

Panibia, a continent mainly visited by outsiders in search of exotic vacation spots, falls under the shadow of civil war. The last that was heard from Panibia was that the northern-half of the continent was hoarding resources and wars have been breaking out all over. People stopped traveling to Panibia, and eventually it was as though the continent had sunk into the ocean. srshirtjpgJust as any remembrance of this continent is fading away, news gets out that, nuclear attacks have been spotted in several spots across the continent. This was the last anyone heard anything about Panibia.

Present day, a young group of rescue members from the organization, Shiftrope Rescue, sail to Panibia, set out to discover the past of the continent and aid anyone in need. Upon reaching the shores of Panibia the young adventurers discover that the continent is infested with mutated beings that must have been a result of the nuclear aftermath. In an attempt to cover more ground, the rescuers go their separate ways in search of civilization, and answers to why these creatures exist, and what happened that seemed to wipe the continent of any survivors. Now you, as a fellow rescuer, must journey the continent in search of the past, while trying to survive in the vast jungle of creatures.

CLASSES

Soldier -Isn’t concerned much with skills or learning magic. Focuses on strength, and the big weapons. Mostly deals with swords, axes, hammers, etc. Mainly uses brute strength to fight through continent. - Weapons of choice: Sword, Axe, Pole-arm, Hammer - Skills: Bash, Multi-Bash, Make Food, Increase Strength, Roar

Beast Master -Lost and alone, the Beast Master was left with no choice but to learn the ways of the inhabitants, and now is able to summon them at will to help. -Weapons of choice: Dagger, Boomerang, Bow & Arrow -Skills: Increase Summoning Limit, Summon *animal*, etc.

Scientist -Having a vast background with chemistry, the Scientist discovered many interesting new elements on the continent, and was able to develop ways to incorporate them into fending off foes. -Weapons of choice: Small Pole-arms, Wand -Skills: MP Steal, Fire, Ice, Poison, Earth, etc.

Medic -Originally embarked on the journey to heal those in need, the Medic does just that! -Weapons of choice: Hammer, Dagger, Wand -Skills: Single Heal, Group Heal, Revive, Cure Poison, Teleport

© 2009 Forgotten Destiny. A part of Ripeworks.